If you are unsure, or have any questions about this course. You can reach out to us through the Contact Form below.
A Unity course with specific focus on object-oriented programming towards the second half. We also apply other core programming concepts such as loops and arrays to game programming.
Detailed Description: Unity is a cross-platform game engine developed by Unity Technologies, which is primarily used to develop video games and simulations for computers, consoles and mobile devices. Unity has been used to build some of the best games ever created. This course will build upon what the students learnt in Unity Game Programming 1. We will be looking more at the tools Unity provides us with, when it comes to making interesting and immersive video games. Some of the topics covered include; Unity Terrain – a way to make realistic looking levels, Unity Canvas – for creating heads up displays and user interfaces, Particle Systems – how add fire, smoke and water effects to your game. There will also be a topic on improving student’s ability to fix bugs and errors with their code. Finally, the course will culminate in creating a Museum Heist game, for which we will be creating an AI controlled enemy. This course is great for those looking to build upon their existing Unity knowledge.